#include <conflict_table.h>
Classes | |
struct | ConflictInformation |
Public Member Functions | |
ConflictTable (SegmentGraph &segment_graph, PathInstanceMapper *path_instance_mapper, bool debugging=false) | |
Default constructor. More... | |
~ConflictTable () | |
Destructor. More... | |
void | print_conflict_table (std::string filename) |
Generates a html file of the conflict table. More... | |
void | print_lookup_table (std::string filename) |
Generates a html file of the lookup table. More... | |
int | segment_and_instance_id_to_index (int segment_id, int instance_id) |
This function translates a given segment id and instance id to a index of the conflict table. More... | |
std::pair< int, int > | index_to_segment_and_instance_id (int index) |
This function translates a given index from the conflict table into the corresponding segment id and instance id. The first value is the segment id and the second value is the instance id. More... | |
bool | has_conflict (int segment_id_1, int instance_id_1, int segment_id_2, int instance_id_2) |
This function looks up if there is a conflict between segment 1 with instance id 1 and segment 2 with instance id 2. More... | |
void | print_instance_id_to_index_lookup_table () |
This function prints the table instance_id_to_index_lookup_table in the terminal. More... | |
void | set_conflict (int segment_id_1, int instance_id_1, int segment_id_2, int instance_id_2) |
This function sets a conflict in the conflict table. More... | |
virtual void | determine_conflict_table () |
This function determines the conflict table. The function is overloaded for the data and event conflict table. More... | |
VertexDescriptor | segment_id_to_vertex_descriptor (int id) |
This function translates the given segment id to the corresponding vertex descriptor. More... | |
MappedVariableList | get_mapped_variable (SgVariableSymbol *variable, int instance_id, bool dynamic_analysis) |
Determines the mapped variable. More... | |
MappedVariableList | get_mapped_variable_statically (SgVariableSymbol *variable, int instance_id) |
This function determines for a given variable the mapped variable. If variable is a reference, the mapped variable will be looked up. Otherwise, the original symbol and instance id is returned. More... | |
MappedVariableList | get_mapped_variable_dynamically (SgVariableSymbol *variable, int instance_id) |
This function determines the mapped address of a reference during the pre simulation. More... | |
int | get_max_instances (int segment_id) |
This functions returns how many instances of a given segment exist. More... | |
int | get_channel_id (const SymbolWithPath &swp, int instance, bool dynamic_analysis) |
Determines the channel instance id for a given variable declared in a channel. More... | |
int | get_channel_id_statically (const SymbolWithPath &swp, int instance) |
Determines the channel instance id for a given variable declared in a channel. More... | |
int | get_channel_id_dynamically (const SymbolWithPath &swp, int instance) |
Determines the channel instance id for a given variable declared in a channel. More... | |
Public Attributes | |
VertexDescriptor * | vertex_lookup_ |
This lookup table translates segment ids into vertex descriptors. At position i is the segment with the id of instance_id_to_index_lookup_[0][i]. More... | |
int | size_of_conflict_table_ |
This variable defines the size of the conflict table. The size is quadratic. More... | |
int | max_instances_with_thread_ |
Maximum number of module/channel instances Only instances with at least one simulation thread are considered. More... | |
int | max_instances_ |
This variable represents the max number of module instances in the design. Also, this is the number of rows in the instance_id_to_index_lookup_ table. More... | |
int | number_of_segments_ |
This variable defines how many segments exist in the segment graph. Also, this is the number of columns in the instance_id_to_index_lookup_ table. More... | |
int ** | instance_id_to_index_lookup_ |
This table should be used a lookup table: (segment id, instance id) -> index of conflict table. More... | |
bool ** | conflict_table_ |
The conflict table. More... | |
PathInstanceMapper * | path_instance_mapper_ |
SegmentGraph & | segment_graph_ |
ConflictInformation ** | conflict_info_ |
bool | debugging_ |
risc::sg::ConflictTable::ConflictTable | ( | SegmentGraph & | segment_graph, |
PathInstanceMapper * | path_instance_mapper, | ||
bool | debugging = false |
||
) |
Default constructor.
risc::sg::ConflictTable::~ConflictTable | ( | ) |
Destructor.
|
virtual |
This function determines the conflict table. The function is overloaded for the data and event conflict table.
Reimplemented in risc::sg::EventConflictTable, and risc::sg::DataConflictTable.
risc::sg::ConflictTable::get_channel_id | ( | const SymbolWithPath & | swp, |
int | instance, | ||
bool | dynamic_analysis | ||
) |
Determines the channel instance id for a given variable declared in a channel.
swp | Symbol with the associated port call path |
instance | instance id of the hosting module |
dynamic_analysis | if the analysis is dynamic_analysis |
risc::sg::ConflictTable::get_channel_id_dynamically | ( | const SymbolWithPath & | swp, |
int | instance | ||
) |
Determines the channel instance id for a given variable declared in a channel.
swp | Symbol with the associated port call path |
instance | instance id of the hosting module |
risc::sg::ConflictTable::get_channel_id_statically | ( | const SymbolWithPath & | swp, |
int | instance | ||
) |
Determines the channel instance id for a given variable declared in a channel.
swp | Symbol with the associated port call path |
instance | instance id of the hosting module |
risc::sg::ConflictTable::get_mapped_variable | ( | SgVariableSymbol * | variable, |
int | instance_id, | ||
bool | dynamic_analysis | ||
) |
Determines the mapped variable.
risc::sg::ConflictTable::get_mapped_variable_dynamically | ( | SgVariableSymbol * | variable, |
int | instance_id | ||
) |
This function determines the mapped address of a reference during the pre simulation.
risc::sg::ConflictTable::get_mapped_variable_statically | ( | SgVariableSymbol * | variable, |
int | instance_id | ||
) |
This function determines for a given variable the mapped variable. If variable is a reference, the mapped variable will be looked up. Otherwise, the original symbol and instance id is returned.
risc::sg::ConflictTable::get_max_instances | ( | int | segment_id | ) |
This functions returns how many instances of a given segment exist.
risc::sg::ConflictTable::has_conflict | ( | int | segment_id_1, |
int | instance_id_1, | ||
int | segment_id_2, | ||
int | instance_id_2 | ||
) |
This function looks up if there is a conflict between segment 1 with instance id 1 and segment 2 with instance id 2.
risc::sg::ConflictTable::index_to_segment_and_instance_id | ( | int | index | ) |
This function translates a given index from the conflict table into the corresponding segment id and instance id. The first value is the segment id and the second value is the instance id.
risc::sg::ConflictTable::print_conflict_table | ( | std::string | filename | ) |
Generates a html file of the conflict table.
risc::sg::ConflictTable::print_instance_id_to_index_lookup_table | ( | ) |
This function prints the table instance_id_to_index_lookup_table in the terminal.
risc::sg::ConflictTable::print_lookup_table | ( | std::string | filename | ) |
Generates a html file of the lookup table.
risc::sg::ConflictTable::segment_and_instance_id_to_index | ( | int | segment_id, |
int | instance_id | ||
) |
This function translates a given segment id and instance id to a index of the conflict table.
risc::sg::ConflictTable::segment_id_to_vertex_descriptor | ( | int | id | ) |
This function translates the given segment id to the corresponding vertex descriptor.
risc::sg::ConflictTable::set_conflict | ( | int | segment_id_1, |
int | instance_id_1, | ||
int | segment_id_2, | ||
int | instance_id_2 | ||
) |
This function sets a conflict in the conflict table.
ConflictInformation** risc::sg::ConflictTable::conflict_info_ |
bool** risc::sg::ConflictTable::conflict_table_ |
The conflict table.
bool risc::sg::ConflictTable::debugging_ |
int** risc::sg::ConflictTable::instance_id_to_index_lookup_ |
This table should be used a lookup table: (segment id, instance id) -> index of conflict table.
int risc::sg::ConflictTable::max_instances_ |
This variable represents the max number of module instances in the design. Also, this is the number of rows in the instance_id_to_index_lookup_ table.
int risc::sg::ConflictTable::max_instances_with_thread_ |
Maximum number of module/channel instances Only instances with at least one simulation thread are considered.
int risc::sg::ConflictTable::number_of_segments_ |
This variable defines how many segments exist in the segment graph. Also, this is the number of columns in the instance_id_to_index_lookup_ table.
PathInstanceMapper* risc::sg::ConflictTable::path_instance_mapper_ |
SegmentGraph& risc::sg::ConflictTable::segment_graph_ |
int risc::sg::ConflictTable::size_of_conflict_table_ |
This variable defines the size of the conflict table. The size is quadratic.
VertexDescriptor* risc::sg::ConflictTable::vertex_lookup_ |
This lookup table translates segment ids into vertex descriptors. At position i is the segment with the id of instance_id_to_index_lookup_[0][i].